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The Impact of Gamified Blended Learning on Student’s Motivation
Motivation is a force that help students to move and enhance learning. This study aims to investigate the impact of using Gamified Blended Learning on students’ motivation internal and external). The result of this study show that using GBL enhances students’ motivation.The researcher used two tools to investigate the impact of using GBL.She used face to face interview and motivation questionnaire. This study recommended that the Ministry of Education should train teachers to use GBL in their teaching English Literature.
Keywords: Gamified blended learning, English literature, Motivation
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